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CIG
2005
IEEE
15 years 3 months ago
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go
Abstract- This paper describes the generation and utilisation of a pattern database for 19x19 go with the Knearest-neighbor representation. Patterns are generated by browsing recor...
Bruno Bouzy, Guillaume Chaslot
ACG
2009
Springer
15 years 4 months ago
Plans, Patterns, and Move Categories Guiding a Highly Selective Search
In this paper we present our ideas for an Arimaa-playing program (also called a bot) that uses plans and pattern matching to guide a highly selective search. We restrict move gener...
Gerhard Trippen
ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
15 years 2 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
ICPR
2000
IEEE
15 years 2 months ago
Ball Tracking and Virtual Replays for Innovative Tennis Broadcasts
This paper presents a real-time computer vision system that tracks the motion of a tennis ball in 3D using multiple cameras. Ball tracking enables virtual replays, new game statis...
Gopal Sarma Pingali, Agata Opalach, Yves Jean
ICCV
1999
IEEE
15 years 1 months ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...