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IMECS
2007
14 years 11 months ago
Using Similarity Flooding for Extracting Similar Parts of Proteins
—Proteins are the main players in the game of life. Good understanding of their structures, functions, and behaviors leads to good understanding of drugs, diseases, and thus our ...
Hassan Sayyadi, Sara Salehi, Mohammad Ghodsi
NAACL
2007
14 years 11 months ago
Automatic Assessment of Student Translations for Foreign Language Tutoring
This paper introduces the use of speech translation technology for a new type of voice-interactive Computer Aided Language Learning (CALL) application. We describe a computer game...
Chao Wang, Stephanie Seneff
IWEC
2004
14 years 11 months ago
Background Music Generation Using Music Texture Synthesis
Abstract. This paper suggests a method to synthesize a long background music sequence from a given short music clip in real-time. The copies of input clip are placed with overlappe...
Min-Joon Yoo, In-Kwon Lee, Jung-Ju Choi
AAAI
1994
14 years 11 months ago
Evolving Neural Networks to Focus Minimax Search
Neural networks were evolved through genetic algorithms to focus minimax search in the game of Othello. At each level of the search tree, the focus networks decide which moves are...
David E. Moriarty, Risto Miikkulainen
SI3D
2009
ACM
15 years 4 months ago
Perceptually consistent example-based human motion retrieval
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
Zhigang Deng, Qin Gu, Qing Li