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JDCTA
2010
160views more  JDCTA 2010»
14 years 4 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
ACMACE
2004
ACM
15 years 3 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
CVPR
2012
IEEE
13 years 1 days ago
A game-theoretic approach to deformable shape matching
We consider the problem of minimum distortion intrinsic correspondence between deformable shapes, many useful formulations of which give rise to the NP-hard quadratic assignment p...
Emanuele Rodolà, Alexander M. Bronstein, An...
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 3 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
STACS
2010
Springer
15 years 4 months ago
On Iterated Dominance, Matrix Elimination, and Matched Paths
We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak d...
Felix Brandt, Felix A. Fischer, Markus Holzer