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ICDAR
2003
IEEE
15 years 5 months ago
Fast Lexicon-Based Word Recognition in Noisy Index Card Images
This paper describes a complete system for reading typewritten lexicon words in noisy images - in this case museum index cards. The system is conceptually simple, and straightforw...
Simon M. Lucas, Gregory Patoulas, Andy C. Downton
PAMI
2007
176views more  PAMI 2007»
14 years 11 months ago
Approximate Labeling via Graph Cuts Based on Linear Programming
A new framework is presented for both understanding and developing graph-cut based combinatorial algorithms suitable for the approximate optimization of a very wide class of MRFs ...
Nikos Komodakis, Georgios Tziritas
AINA
2007
IEEE
15 years 6 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein
COLT
2008
Springer
15 years 1 months ago
When Random Play is Optimal Against an Adversary
We analyze a sequential game between a Gambler and a Casino. The Gambler allocates bets from a limited budget over a fixed menu of gambling events that are offered at equal time i...
Jacob Abernethy, Manfred K. Warmuth, Joel Yellin
CORR
2007
Springer
151views Education» more  CORR 2007»
14 years 11 months ago
The Complexity of Games on Higher Order Pushdown Automata
Abstract. We prove an n-exptime lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches th...
Thierry Cachat, Igor Walukiewicz