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SGP
2004
15 years 2 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
ICAI
2008
15 years 1 months ago
Nonrestrictive Concept-Acquisition by Representational Redescription
coarse procedures or very abstract frames from the point of view of algorithm, because some crucial issues like the representation, evolution, storage, and learning process of conc...
Hui Wei, Yan Chen
EJC
2003
15 years 1 months ago
A Theory of Signs for Database Semantics
The goal of this paper is to build a bridge from a certain intuitive conception of natural language communication, called the SLIM theory of language, to a technical approach, cal...
Roland Hausser
CGF
2008
182views more  CGF 2008»
14 years 12 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
CVIU
2010
104views more  CVIU 2010»
14 years 12 months ago
Pose estimation from multiple cameras based on Sylvester's equation
In this paper, we introduce a method to estimate the object's pose from multiple cameras. We focus on direct estimation of the 3D object pose from 2D image sequences. Scale-I...
Chong Chen, Dan Schonfeld