We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
We present a novel approach to the matching of subgraphs for object recognition in computer vision. Feature similarities between object model and scene graph are complemented with ...
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...
In this paper we advocate the use of a focal regionguided feature-based volume renderer that offers an alternative for visualization of internal structures of volumetric data. We ...
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...