Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
To take advantage of the ever-increasing volume of diagrams in electronic form, it is crucial that we have methods for parsing diagrams. Once a structured, content-based descripti...
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...
Abstract. For object-oriented programming, the Visitor pattern enables the definition of a new operation on an object structure without changing the classes of the objects. The pri...
Abstract. The acceptance of UML as a de facto standard for the design of object-oriented systems, together with the explosive growth of the World Wide Web has raised the need for U...