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ICDE
2003
IEEE
141views Database» more  ICDE 2003»
16 years 4 months ago
HDoV-tree: The Structure, The Storage, The Speed
In a visualization system, one of the key issues is to optimize performance and visual fidelity. This is especially critical for large virtual environments where the models do not...
Lidan Shou, Zhiyong Huang, Kian-Lee Tan
SHAPE
1999
Springer
15 years 7 months ago
Order Structure, Correspondence, and Shape Based Categories
Abstract. We propose a general method for finding pointwise correspondence between 2-D shapes based on the concept of order structure and using geometric hashing. The problem of ...
Stefan Carlsson
CVPR
2000
IEEE
16 years 5 months ago
Hierarchical Structure and Nonrigid Motion Recovery from 2D Monocular Views
Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
Lin Zhou, Chandra Kambhamettu
3DIM
2007
IEEE
15 years 9 months ago
A Sensor for Simultaneously Capturing Texture and Shape by Projecting Structured Infrared Light
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...
Kiyotaka Akasaka, Ryusuke Sagawa, Yasushi Yagi
CVPR
2006
IEEE
15 years 9 months ago
Specular Flow and the Recovery of Surface Structure
In scenes containing specular objects, the image motion observed by a moving camera may be an intermixed combination of optical flow resulting from diffuse reflectance (diffuse ...
Stefan Roth, Michael J. Black