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GRAPHICSINTERFACE
2001
15 years 1 months ago
Surface Aging by Impacts
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Eric Paquette, Pierre Poulin, George Drettakis
CGF
2008
122views more  CGF 2008»
14 years 12 months ago
A Hierarchical Segmentation of Articulated Bodies
This paper presents a novel segmentation method to assist the rigging of articulated bodies. The method computes a coarse-to-fine hierarchy of segments ordered by the level of det...
Fernando de Goes, Siome Goldenstein, Luiz Velho
IJCV
1998
103views more  IJCV 1998»
14 years 11 months ago
Dense Non-Rigid Motion Estimation in Sequences of Medical Images Using Differential Constraints
We describe a new method for computing the displacement vector field in time sequences of 2D or 3D images (4D data). The method is energy-minimizing on the space of correspondence...
Serge Benayoun, Nicholas Ayache
GRAPHICSINTERFACE
2007
15 years 1 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
WSCG
2001
92views more  WSCG 2001»
15 years 1 months ago
Pre-processing of Car Geometry Data for Crash Simulation and Visualization
In this paper we focus on a visualization tool for car crash simulations. By means of some examples we show how various data pre-processing features can facilitate the engineer�...
Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl