Time synchronization is an essential service in distributed computing and control systems. It is used to enable tasks such as synchronized data sampling and accurate time-offlight...
Thomas Schmid, Zainul Charbiwala, Jonathan Friedma...
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
The branch of semiotics called semantics deals with the relation between meanings and representations, widely known as the symbol grounding problem. The other branches of semiotic...
With 39% of Americans admitting the use of the Web to get unfiltered campaign materials, it becomes important to evaluate how they are searching for these materials and what they a...
Eni Mustafaraj, Panagiotis Takis Metaxas, Catherin...
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...