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GAMEON
2003
15 years 7 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
GECCO
2009
Springer
101views Optimization» more  GECCO 2009»
16 years 3 days ago
Modeling UCS as a mixture of experts
We present a probabilistic formulation of UCS (a sUpervised Classifier System). UCS is shown to be a special case of mixture of experts where the experts are learned independentl...
Narayanan Unny Edakunni, Tim Kovacs, Gavin Brown, ...
MTA
2006
104views more  MTA 2006»
15 years 5 months ago
Comparison of in-network versus Staggered Multicast video distribution models
This paper proposes a new video distribution service: Video-In-Network (VIN). In VIN, videos are continuously circulating in an optical network where they can be easily retrieved ...
Huaqun Guo, Lek Heng Ngoh, Wai-Choong Wong, Joo Ge...
CCS
2005
ACM
15 years 11 months ago
A rewriting-based inference system for the NRL protocol analyzer: grammar generation
The NRL Protocol Analyzer (NPA) is a tool for the formal specification and analysis of cryptographic protocols that has been used with great effect on a number of complex real-l...
Santiago Escobar, Catherine Meadows, José M...
WSC
2007
15 years 7 months ago
Monte Carlo methods in the physical sciences
I will review the role that Monte Carlo methods play in the physical sciences. They are very widely used for a number of reasons: they permit the rapid and faithful transformation...
Malvin H. Kalos