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CP
2000
Springer
15 years 5 months ago
A Constraint-Based Framework for Prototyping Distributed Virtual Applications
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Vineet Gupta, Lalita Jategaonkar Jagadeesan, Radha...
91
Voted
EUROPAR
2009
Springer
15 years 7 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
104
Voted
ITC
1999
IEEE
105views Hardware» more  ITC 1999»
15 years 5 months ago
Finite state machine synthesis with concurrent error detection
A new synthesis technique for designing finite state machines with on-line parity checking is presented. The output logic and the next-state logic of the finite state machines are...
Chaohuang Zeng, Nirmal R. Saxena, Edward J. McClus...
133
Voted
HPCC
2007
Springer
15 years 4 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
199
Voted
POPL
2005
ACM
16 years 1 months ago
Dynamic partial-order reduction for model checking software
We present a new approach to partial-order reduction for model checking software. This approach is based on initially exploring an arbitrary interleaving of the various concurrent...
Cormac Flanagan, Patrice Godefroid