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IROS
2009
IEEE
137views Robotics» more  IROS 2009»
15 years 8 months ago
A framework for planning comfortable and customizable motion of an assistive mobile robot
Abstract— Assistive mobile robots that can navigate autonomously can greatly benefit people with mobility impairments. Since an assistive mobile robot transports a human user fr...
Shilpa Gulati, Chetan Jhurani, Benjamin Kuipers, R...
CHI
2010
ACM
15 years 8 months ago
Mobile taskflow in context: a screenshot study of smartphone usage
The impact of interruptions on workflow and productivity has been extensively studied in the PC domain, but while fragmented user attention is recognized as an inherent aspect of ...
Amy K. Karlson, Shamsi T. Iqbal, Brian Meyers, Gon...
105
Voted
MOBIWAC
2009
ACM
15 years 8 months ago
The sociable traveller: human travelling patterns in social-based mobility
Understanding how humans move is a key factor for the design and evaluation of networking protocols and mobility management solutions in mobile networks. This is particularly true...
Chiara Boldrini, Marco Conti, Andrea Passarella
120
Voted
VR
2009
IEEE
159views Virtual Reality» more  VR 2009»
15 years 8 months ago
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...
106
Voted
DIGRA
2005
Springer
15 years 7 months ago
Presence experience in mobile gaming
As a growing number of people play computer games with small-screen mobile devices such as handheld computers, mobile phones and handheld game consoles, it is important to know wh...
Jari Laarni, Niklas Ravaja, Timo Saari