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» Measuring Complexity of Intelligent Machines
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AIIDE
2006
14 years 11 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
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AAAI
1990
14 years 10 months ago
The Design of a Marker Passing Architecture for Knowledge Processing
Knowledge processing is very demanding on computer architectures. Knowledge processing generates subcomputation paths at an exponential rate. It is memory intensive and has high c...
Wing Lee, Dan I. Moldovan
AI
2010
Springer
14 years 9 months ago
Understanding the scalability of Bayesian network inference using clique tree growth curves
Bayesian networks (BNs) are used to represent and ef ciently compute with multi-variate probability distributions in a wide range of disciplines. One of the main approaches to per...
Ole J. Mengshoel
AAMAS
2004
Springer
14 years 9 months ago
Automated Assistants for Analyzing Team Behaviors
Multi-agent teamwork is critical in a large number of agent applications, including training, education, virtual enterprises and collective robotics. The complex interactions of ag...
Ranjit Nair, Milind Tambe, Stacy Marsella, Taylor ...
KI
2010
Springer
14 years 8 months ago
Spatial Cognition: Reasoning, Action, Interaction
ut spatial environments, be it real or abstract, human or machine. Research issues range from human spatial cognition to mobile robot navigation. Numerous results have been obtaine...
Christian Freksa, Holger Schultheis, Kerstin Schil...