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TOG
2008
145views more  TOG 2008»
15 years 4 months ago
Real-time KD-tree construction on graphics hardware
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
Kun Zhou, Qiming Hou, Rui Wang 0004, Baining Guo
ITNG
2010
IEEE
15 years 3 months ago
Record Setting Software Implementation of DES Using CUDA
—The increase in computational power of off-the-shelf hardware offers more and more advantageous tradeoffs among efficiency, cost and availability, thus enhancing the feasibil...
Giovanni Agosta, Alessandro Barenghi, Fabrizio De ...
137
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PVLDB
2010
139views more  PVLDB 2010»
15 years 3 months ago
Aether: A Scalable Approach to Logging
The shift to multi-core hardware brings new challenges to database systems, as the software parallelism determines performance. Even though database systems traditionally accommod...
Ryan Johnson, Ippokratis Pandis, Radu Stoica, Mano...
ICASSP
2010
IEEE
15 years 2 months ago
A distributed psycho-visually motivated Canny edge detector
This paper proposes a distributed Canny edge detection algorithm which can be mapped onto multi-core architectures for high throughput applications. In contrast to the conventiona...
Srenivas Varadarajan, Chaitali Chakrabarti, Lina J...
IPPS
2010
IEEE
15 years 2 months ago
Parallel Task for parallelizing object-oriented desktop applications
As multi-cores arrive for mainstream desktop systems, developers must invest the effort to parallelize their applications. We present Parallel Task (short ParaTask), a solution to ...
Nasser Giacaman, Oliver Sinnen