Process-oriented programming is a design methodology in which software applications are constructed from communicating concurrent processes. A process-oriented design is typically ...
Carl G. Ritson, Adam T. Sampson, Fred R. M. Barnes
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
—As device feature size continues to shrink, reliability becomes a severe issue due to process variation, particle-induced transient errors, and transistor wear-out/stress such a...
Jin Sun, Avinash Karanth Kodi, Ahmed Louri, Janet ...
Parallel architectures are the way of the future, but are notoriously difficult to program. In addition to the low-level constructs they often present (e.g., locks, DMA, and non-...
This paper presents a dynamic task scheduling approach to executing dense linear algebra algorithms on multicore systems (either shared-memory or distributed-memory). We use a tas...