We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
The Usable Image project provides usability and user-centred design support to a scientific software development project. OMERO is a complex software application aimed at supporti...
David Sloan, Catriona Macaulay, Paula Forbes, Scot...
Dynamic events can be regarded as long-term temporal objects, which are characterized by spatio-temporal features at multiple temporal scales. Based on this, we design a simple st...
An information retrieval performance measure that is interpreted as the percent of perfect performance (PPP) can be used to study the effects of the inclusion of specific documen...