We describe efficient PRAM algorithms for constructing unbalanced quadtrees, balanced quadtrees, and quadtree-based finite element meshes. Our algorithms take time O(log n) for p...
Let B be a set of n arbitrary possibly intersecting convex obstacles in Rd. It is shown that any two points which can be connected by a path avoiding the obstacles can also be c...
A linear method for computing a projective reconstruction from a large number of images is presented and then evaluated. The method uses planar homographies between views to linea...
Robert Kaucic, Richard I. Hartley, Nicolas Y. Dano
This paper investigates the linear degeneracies of projective structure estimation from point and line features across three views. We show that the rank of the linear system of e...
In this paper we present a technique for the tracking of textured almost planar object. The target is modeled as a noisy planar cloud of points. The tracking is led with an approp...