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» Measuring software evolution
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116
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AUIC
2006
IEEE
15 years 10 months ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...
CSMR
2006
IEEE
15 years 10 months ago
A Metric of Confidence in Requirements Gathered from Legacy Systems: Two Industrial Case Studies
It is known that well over 50% of replacement projects fail. Requirements gathering go someway to contributing to this statistic; if the requirements we gather for the new system ...
James Marchant, Christos Tjortjis, Michael Turega
117
Voted
ISPASS
2005
IEEE
15 years 9 months ago
Performance Analysis of a New Packet Trace Compressor based on TCP Flow Clustering
In this paper we study the properties of a new packet trace compression method based on clustering of TCP flows. With our proposed method, the compression ratio that we achieve i...
Raimir Holanda, Javier Verdú, Jorge Garc&ia...
ADAEUROPE
2005
Springer
15 years 9 months ago
The ESA Ravenscar Benchmark
This article presents ERB, the ESA Ravenscar Benchmark. ERB aims at providing a synthetic benchmark comparing the efficiency of various Ada Ravenscar implementations and the RTEMS...
Romain Berrendonner, Jérôme Guitton
105
Voted
PASTE
2004
ACM
15 years 9 months ago
The design and implementation of FIT: a flexible instrumentation toolkit
This paper presents FIT, a Flexible open-source binary code Instrumentation Toolkit. Unlike existing tools, FIT is truly portable, with existing backends for the Alpha, x86 and AR...
Bruno De Bus, Dominique Chanet, Bjorn De Sutter, L...