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CSE
2009
IEEE
15 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
CSCW
2008
ACM
14 years 11 months ago
Providing awareness in multi-synchronous collaboration without compromising privacy
When involved in collaborative tasks, users often choose to use multi-synchronous applications in order to concurrently work in isolation. Hence, privacy of their changes is maint...
Claudia-Lavinia Ignat, Stavroula Papadopoulou, G&e...
WWW
2010
ACM
14 years 9 months ago
Mining advertiser-specific user behavior using adfactors
Consider an online ad campaign run by an advertiser. The ad serving companies that handle such campaigns record users' behavior that leads to impressions of campaign ads, as ...
Nikolay Archak, Vahab S. Mirrokni, S. Muthukrishna...
JFR
2007
176views more  JFR 2007»
14 years 9 months ago
Two years of Visual Odometry on the Mars Exploration Rovers
NASA’s two Mars Exploration Rovers (MER) have successfully demonstrated a robotic Visual Odometry capability on another world for the first time. This provides each rover with ...
Mark W. Maimone, Yang Cheng, Larry Matthies
KDD
2004
ACM
108views Data Mining» more  KDD 2004»
15 years 10 months ago
Sleeved coclustering
A coCluster of a m?n matrix X is a submatrix determined by a subset of the rows and a subset of the columns. The problem of finding coClusters with specific properties is of inter...
Avraham A. Melkman, Eran Shaham