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» Measuring visual consistency in 3d rendering systems
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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
15 years 9 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
IVS
2006
127views more  IVS 2006»
15 years 5 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
ISMAR
2005
IEEE
15 years 10 months ago
Spatial Measurements for Medical Augmented Reality
This paper presents a set of Augmented Reality (AR) based interaction techniques for spatial analysis of medical datasets. Computer-aided medical planning tools such as our Virtua...
Bernhard Reitinger, Pascal Werlberger, Alexander B...
MVA
2006
15 years 5 months ago
A System for 3D Modeling Frescoed Historical Buildings with Multispectral Texture Information
Abstract This work proposes a system for the automatic construction of multi-spectral three-dimensional (3D) models of architecture. Besides the specific application, which concern...
Nicola Brusco, S. Capeleto, M. Fedel, A. Paviotti,...
ICSE
2008
IEEE-ACM
16 years 5 months ago
CodeCity: 3D visualization of large-scale software
CODECITY is a language-independent interactive 3D visualization tool for the analysis of large software systems. Using a city metaphor, it depicts classes as buildings and package...
Richard Wettel, Michele Lanza