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SIGGRAPH
1991
ACM
15 years 11 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
207
Voted
ISCA
2010
IEEE
247views Hardware» more  ISCA 2010»
15 years 11 months ago
An integrated GPU power and performance model
GPU architectures are increasingly important in the multi-core era due to their high number of parallel processors. Performance optimization for multi-core processors has been a c...
Sunpyo Hong, Hyesoon Kim
AAAI
2007
15 years 9 months ago
GRIN: A Graph Based RDF Index
RDF (“Resource Description Framework”) is now a widely used World Wide Web Consortium standard. However, methods to index large volumes of RDF data are still in their infancy....
Octavian Udrea, Andrea Pugliese, V. S. Subrahmania...
FLAIRS
2007
15 years 9 months ago
Adaptation of Hierarchical Task Network Plans
This paper presents RepairSHOP a system capable of performing plan adaptation and plan repair. RepairSHOP is built on top of the HTN planner SHOP. RepairSHOP has three properties....
Ian Warfield, Chad Hogg, Stephen Lee-Urban, Hector...
CASES
2005
ACM
15 years 9 months ago
Automating custom-precision function evaluation for embedded processors
Due to resource and power constraints, embedded processors often cannot afford dedicated floating-point units. For instance, the IBM PowerPC processor embedded in Xilinx Virtex-...
Ray C. C. Cheung, Dong-U Lee, Oskar Mencer, Wayne ...
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