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» Measuring with Timed Patterns
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CONEXT
2006
ACM
15 years 10 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
EMSOFT
2004
Springer
15 years 10 months ago
Approximation of the worst-case execution time using structural analysis
We present a technique to approximate the worst-case execution time that combines structural analysis with a loop-bounding algorithm based on local induction variable analysis. St...
Matteo Corti, Thomas R. Gross
TR
2011
172views more  TR 2011»
14 years 11 months ago
Multi-State Reliability Systems Under Discrete Time Semi-Markovian Hypothesis
We consider repairable reliability systems with m components, the lifetimes and repair times of which are independent. The l-th component can be either in the failure state 0 or i...
Ourania Chryssaphinou, Nikolaos Limnios, Sonia Mal...
SIGIR
2009
ACM
15 years 11 months ago
Evaluating web search using task completion time
We consider experiments to measure the quality of a web search algorithm based on how much total time users take to complete assigned search tasks using that algorithm. We first ...
Ya Xu, David Mease
SIGMOD
2007
ACM
186views Database» more  SIGMOD 2007»
16 years 4 months ago
An efficient and accurate method for evaluating time series similarity
A variety of techniques currently exist for measuring the similarity between time series datasets. Of these techniques, the methods whose matching criteria is bounded by a specifi...
Michael D. Morse, Jignesh M. Patel