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SIBGRAPI
1999
IEEE
15 years 9 months ago
Real-Time Shadow Generation Using BSP Trees and Stencil Buffers
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
Harlen Costa Batagelo, Ilaim Costa Júnior
CODES
1998
IEEE
15 years 9 months ago
Software timing analysis using HW/SW cosimulation and instruction set simulator
Timing analysis for checking satisfaction of constraints is a crucial problem in real-time system design. In some current approaches, the delay of software modules is precalculate...
Jie Liu, Marcello Lajolo, Alberto L. Sangiovanni-V...
IPPS
1998
IEEE
15 years 9 months ago
A Resource Management Model for Dynamic, Scalable, Dependable, Real-Time Systems
Abstract. Dynamic real-time systems function in unpredictable environments and have requirements that span many domains such as time, survivability, and scalability. The system req...
Binoy Ravindran, Lonnie R. Welch, Carl Bruggeman, ...
DAGM
1997
Springer
15 years 9 months ago
A Feature Map Approach to Real-Time 3-D Object Pose Estimation from Single 2-D Perspective Views
A novel approach to the computation of an approximate estimate of spatial object pose from camera images is proposed. The method is based on a neural network that generates pose hy...
S. Winkler, Patrick Wunsch, Gerd Hirzinger
VLDB
1995
ACM
179views Database» more  VLDB 1995»
15 years 8 months ago
The ClustRa Telecom Database: High Availability, High Throughput, and Real-Time Response
New telecommunication services and mobility networks have introduced databases in telecommunication networks. Compared with traditional use of databases, telecom databases must fu...
Svein-Olaf Hvasshovd, Øystein Torbjø...