Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Ubiquitous computing systems can be regarded as open systems where heterogeneous and previously unknown entities may spontaneously interact, due to intrinsic mobility of users and...
— We suggest that people’s responses to a robot of which attention starts to be distracted show whether they accept the robot as an intentional communication partner or not. Hu...
The concurrent growth of on-line communities exhibiting large-scale social structure, and of large decentralized peer-to-peer file-sharing systems, has stimulated new interest in...
Over the last several years, studies of instant messaging have observed its increasing role in the workplace[1] and in social situations[2]. We propose that modifying applications...