We performed an empirical study to investigate whether the context of interruptions makes a difference. We found that context does not make a difference but surprisingly, people c...
Current methods to represent system or task usability in a single metric do not include all the ANSI and ISO defined usability aspects: effectiveness, efficiency & satisfactio...
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...