Specifying user interfaces consists in a fundamental activity in the user interface development life cycle as it informs the subsequent steps. Good quality specifications could lea...
Over the past century alone, millions of hours of audiovisual data have been collected with great potential for e.g., new creative productions, research and educational purposes. ...
Augmented Reality (AR) technologies open up new possibilities especially for task-focused domains such as assembly and maintenance. However, it can be noticed that there is still a...
Linear equality and inequality constraints arise naturally in specifying many aspects of user interfaces, such as requiring that one window be to the left of another, requiring th...
Alan Borning, Kim Marriott, Peter J. Stuckey, Yi X...
This workshop aims to gather researchers in the field of user interface design tools to identify important themes for the next decade of research. These tools aid in the design an...