Behavioral synthesis tools have made significant progress in compiling high-level programs into register-transfer level (RTL) specifications. But manually rewriting code is still ...
We introduce a new approach to take into account the memory architecture and the memory mapping in the High- Level Synthesis of Real-Time embedded systems. We formalize the memory...
Even though high-level hardware synthesis from dataflow graphs becomes popular in designing DSP systems, currently used dataflow models are inefficient to deal with emerging multi...
Abstract -- Telecommunication network management applications often require application-specific ICs that use large dynamically allocated stored data structures. Currently availab...
Gjalt G. de Jong, Bill Lin, Carl Verdonck, Sven Wu...
Abstract. We introduce distributed games over asynchronous transition systems to model a distributed controller synthesis problem. A game involves two teams and is not turn-based: ...