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VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
14 years 8 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
VIP
2000
14 years 11 months ago
A Graph Based Model for Navigating Visualisation
This paper presents a model for describing visualisation by considering individual parts of an instance and relating them to each other. The resulting part-relationship structure ...
Rajehndra Nagappan
LOGCOM
2002
116views more  LOGCOM 2002»
14 years 9 months ago
Formalizing Collaborative Decision-making and Practical Reasoning in Multi-agent Systems
paper, we present an abstract formal model of decision-making in a social setting that covers all aspects of the process, from recognition of a potential for cooperation through t...
Pietro Panzarasa, Nicholas R. Jennings, Timothy J....
CORR
2006
Springer
80views Education» more  CORR 2006»
14 years 10 months ago
Mental Representations Constructed by Experts and Novices in Object-Oriented Program Comprehension
Previous studies on program comprehension were carried out largely in the context of procedural languages. Our purpose is to develop and evaluate a cognitive model of object-orient...
Jean-Marie Burkhardt, Françoise Déti...
TLCA
2001
Springer
15 years 2 months ago
Subtyping Recursive Games
Using methods drawn from Game Semantics, we build a sound and computationally adequate model of a simple calculus that includes both subtyping and recursive types. Our model solves...
Juliusz Chroboczek