We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...
This video presents the working of a new algorithm/software called DelPSC that meshes piecewise smooth complexes in three dimensions with Delaunay simplices. Piecewise smooth comp...
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
We present a method for deforming piecewise linear 3D curves with constant length constraint. We show how this constraint can be integrated into a multiresolution editing tool all...