We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid numerical instability. This paper describes a cloth simulation system that can stably ta...
Background: Several algorithms have been proposed for detecting fluorescently labeled subcellular objects in microscope images. Many of these algorithms have been designed for spe...
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Abstract--This study proposes an efficient self-evolving evolutionary learning algorithm (SEELA) for neurofuzzy inference systems (NFISs). The major feature of the proposed SEELA i...