We present a physically-based multiphase model for simulating water and air bubbles with Smoothed Particle Hydrodynamics (SPH). Since the high density ratio of air and water is pr...
Markus Ihmsen, Julian Bader, Gizem Akinci, Matthia...
A method of using a moving texture alpha-mask to represent scientific data is described, for the purpose of visualizing continuous fluid dynamics fields. The method combines strea...
A local linear wavelet neural network (LLWNN) is presented in this paper. The difference of the network with conventional wavelet neural network (WNN) is that the connection weigh...
We present a joint channel estimation and detection method of space-time trellis codes (STTC) in the context of an unknown flat fading multiple-input multiple-output (MIMO) channel...
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...