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GRAPHICSINTERFACE
2009
14 years 11 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...
CORR
2010
Springer
94views Education» more  CORR 2010»
14 years 11 months ago
Using virtual human for an interactive customer-oriented constrained environment design
: For industrial product design, it is very important to take into account assembly/disassembly and maintenance operations during the conceptual and prototype design stage. For the...
Liang Ma, Ruina Ma, Damien Chablat, Fouad Bennis
DOCENG
2011
ACM
14 years 1 months ago
A framework with tools for designing web-based geographic applications
Many Web-based geographic applications have been developed in various domains, such as tourism, education, surveillance and military. However, developing such applications is a cu...
The Nhan Luong, Sébastien Laborie, Thierry ...
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IUI
2012
ACM
13 years 9 months ago
1F: one accessory feature design for gesture recognizers
One Feature (1F) is a simple and intuitive pruning strategy that reduces considerably the amount of computations required by Nearest-Neighbor gesture classifiers while still pres...
Radu-Daniel Vatavu
TOG
2012
206views Communications» more  TOG 2012»
13 years 4 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani