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IJVR
2008
169views more  IJVR 2008»
14 years 9 months ago
Agent Architecture for a Real World Autonomous Virtual Guide: Interaction between the Decision and Perception Processes and Envi
Museums like marine aquariums are facing a difficult problem when trying to deliver information to their visitors. The exhibits they propose are dynamic by definition. Each may con...
Morgan Veyret, Eric Maisel, Jacques Tisseau
AI
1999
Springer
14 years 9 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
14 years 7 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis
ICDE
2008
IEEE
182views Database» more  ICDE 2008»
15 years 4 months ago
Two-phase schema matching in real world relational databases
— We propose a new approach to the problem of schema matching in relational databases that merges the hybrid and composite approach of combining multiple individual matching tech...
Nikolaos Bozovic, Vasilis Vassalos
AAAI
2006
14 years 11 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos