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HRI
2011
ACM
12 years 9 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
PADL
2012
Springer
12 years 1 months ago
Virtualizing Real-World Objects in FRP
We begin with a functional reactive programming (FRP) model in which every program is viewed as a signal function that converts a stream of input values into a stream of output va...
Daniel Winograd-Cort, Hai Liu, Paul Hudak
IHI
2010
143views Healthcare» more  IHI 2010»
13 years 1 months ago
Mining and monitoring patterns of daily routines for assisted living in real world settings
In this paper we demonstrate a fully automated approach for discovering and monitoring patterns of daily activities. Discovering patterns of daily activities and tracking them can...
Parisa Rashidi, Diane J. Cook