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RT
1999
Springer
15 years 1 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
MOBILERESPONSE
2007
Springer
15 years 3 months ago
Towards the Integration of Real-Time Real-World Data in Urban Search and Rescue Simulation
Abstract. The coordinated reaction to a large-scale disaster is a challenging research problem. The Robocup rescue simulation league addresses this research problem but is currentl...
Holger Kenn, Alexander Kleiner
IROS
2006
IEEE
180views Robotics» more  IROS 2006»
15 years 3 months ago
Real-Time Robot Audition System That Recognizes Simultaneous Speech in The Real World
— This paper presents a robot audition system that recognizes simultaneous speech in the real world by using robotembedded microphones. We have previously reported Missing Featur...
Shun'ichi Yamamoto, Kazuhiro Nakadai, Mikio Nakano...
GRAPP
2008
14 years 11 months ago
Real-Time View-Dependent Visualization of Real World Glossy Surfaces
Claus B. Madsen, Bjarne K. Mortensen, Jens R. Ande...
JMLR
2010
130views more  JMLR 2010»
14 years 4 months ago
MOA: Massive Online Analysis, a Framework for Stream Classification and Clustering
Massive Online Analysis (MOA) is a software environment for implementing algorithms and running experiments for online learning from evolving data streams. MOA is designed to deal...
Albert Bifet, Geoff Holmes, Bernhard Pfahringer, P...