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» MetaMorphs: Deformable Shape and Texture Models
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NIPS
2004
13 years 7 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
13 years 11 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park
CGF
2005
142views more  CGF 2005»
13 years 6 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...
ECCV
2004
Springer
14 years 8 months ago
A Bayesian Framework for Multi-cue 3D Object Tracking
This paper presents a Bayesian framework for multi-cue 3D object tracking of deformable objects. The proposed spatio-temporal object representation involves a set of distinct linea...
Jan Giebel, Dariu Gavrila, Christoph Schnörr
CA
1999
IEEE
13 years 10 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...