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AI
1999
Springer
15 years 4 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
138
Voted
CEC
2007
IEEE
15 years 11 months ago
Evolving tiles for automated self-assembly design
Abstract— Self-assembly is a distributed, asynchronous mechanism that is pervasive across natural systems where hierarchical complex structures are built from the bottom-up. The ...
Germán Terrazas, Marian Gheorghe, Graham Ke...
IAT
2005
IEEE
15 years 10 months ago
Self-Organizing Cognitive Agents and Reinforcement Learning in Multi-Agent Environment
This paper presents a self-organizing cognitive architecture, known as TD-FALCON, that learns to function through its interaction with the environment. TD-FALCON learns the value ...
Ah-Hwee Tan, Dan Xiao
IUI
2004
ACM
15 years 10 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
ICTAI
2010
IEEE
15 years 3 months ago
Multicriteria Reasoning Considering Reliability or Availability
Abstract--Reliability and/or availability are increasingly important aspects in the design of systems, especially networks and service offerings. Optimization here is a multi-crite...
Tarik Hadzic, Helmut Simonis