A modeling and development methodology is a combination of a language for expressing the universal or domain ontology and an approach for developing systems using that language. A ...
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...
The agent view provides maybe the right level of abstraction for dealing with complex, distribblem-solving systems. It abstracts from aspects like the hardware or software platfor...
ContextL is an extension to the Common Lisp Object System that allows for Context-oriented Programming. It provides means to associate partial class and method definitions with l...