We analyze spread-spectrum and quantization projection data hiding methods from a game-theoretic point of view, using the bit error rate (BER) as the payoff, and assuming that the...
In real world scenes, objects to be classified are usually not visible from every direction, since they are almost always positioned on some kind of opaque plane. When moving a cam...
In this article, we present some development results of a system that performs mosaicing (or mosaicking) of panoramic faces. Our objective is to study the feasibility of panoramic ...
In this paper, we introduce two methods for the registration of multiple range images when a prior estimate of the transformationbetween views is not available and the overlap bet...
Researchers, no matter their field, are faced with the problem of selecting an appropriate approach before conducting a study. The purpose of this paper is to provide an overview ...