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CGI
1998
IEEE
15 years 8 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
CSE
2008
IEEE
15 years 3 months ago
Direct Volume Rendering: A 3D Plotting Technique for Scientific Data
Direct volume rendering is an efficient method for plotting three dimensional scientific data. However, the technique is not as frequently used as it could be. In this article, we...
Steven P. Callahan, Jason H. Callahan, Carlos Edua...
JCC
2008
66views more  JCC 2008»
15 years 3 months ago
Multiple field three dimensional quantitative structure-activity relationship (MF-3D-QSAR)
Abstract: A new drug design method, the multiple field three-dimensional quantitative structure
Qishi Du, Ri-Bo Huang, Yu-Tuo Wei, Li-Qin Du, Kuo-...
ICCV
1999
IEEE
16 years 5 months ago
Camera Pose and Calibration from 4 or 5 Known 3D Points
We describe two direct quasilinear methods for camera pose (absolute orientation) and calibration from a single image of 4 or 5 known 3D points. They generalize the 6 point `Direc...
Bill Triggs
VRML
2003
ACM
15 years 9 months ago
Robust transmission of 3D geometry over lossy networks
This paper describes a robust mechanism for transmitting 3D meshes over the Internet. TCP/IP is an excellent means for reliable transport over the Internet. However, multi-user, r...
Zhihua Chen, Bobby Bodenheimer, J. Fritz Barnes