In this paper, we introduce a new system for 3-D face recognition based on the fusion of results from a committee of regions that have been independently matched. Experimental resu...
Timothy C. Faltemier, Kevin W. Bowyer, Patrick J. ...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
In this paper, we developed a family of 2D and 3D invariant features with applications to 3D human faces recognition. The main contributions of this paper are: (a) systematically ...
3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated f...
David M. Krum, Rob Melby, William Ribarsky, Larry ...
In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...