In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
—When SA is applied to continuous optimization problems, the design of the neighborhood used in SA becomes important. A lot of experiments are necessary to determine an appropria...
This paper presents a unified framework for 3D shape retrieval. The method supports multimodal queries (2D images, sketches, 3D objects) by introducing a novel view-based approach...
Translating between dissimilar languages requires an account of the use of divergent word orders when expressing the same semantic content. Reordering poses a serious problem for s...
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...