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TOG
2002
98views more  TOG 2002»
15 years 6 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic
IEICET
2007
90views more  IEICET 2007»
15 years 6 months ago
Multi-Point Simulated Annealing with Adaptive Neighborhood
—When SA is applied to continuous optimization problems, the design of the neighborhood used in SA becomes important. A lot of experiments are necessary to determine an appropria...
Keiko Ando, Mitsunori Miki, Tomoyuki Hiroyasu
IJCV
2010
184views more  IJCV 2010»
15 years 5 months ago
A 3D Shape Retrieval Framework Supporting Multimodal Queries
This paper presents a unified framework for 3D shape retrieval. The method supports multimodal queries (2D images, sketches, 3D objects) by introducing a novel view-based approach...
Petros Daras, Apostolos Axenopoulos
MT
2010
110views more  MT 2010»
15 years 5 months ago
Metrics for MT evaluation: evaluating reordering
Translating between dissimilar languages requires an account of the use of divergent word orders when expressing the same semantic content. Reordering poses a serious problem for s...
Alexandra Birch, Miles Osborne, Phil Blunsom
TOG
2012
215views Communications» more  TOG 2012»
13 years 9 months ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt