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» Methods of Automatic Algorithm Generation
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NPAR
2004
ACM
16 years 7 hour ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma
PG
2003
IEEE
15 years 12 months ago
Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
WSCG
2001
134views more  WSCG 2001»
15 years 8 months ago
Synthetic Images of Underwater Scenes: A First Approximation
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorith...
Eva Cerezo, Francisco J. Serón
WSCG
2004
142views more  WSCG 2004»
15 years 8 months ago
Metropolis Iteration for Global Illumination
This paper presents a stochastic iteration algorithm solving the global illumination problem, where the random sampling is governed by classical importance sampling and also by th...
László Szirmay-Kalos, Bálazs ...
FORTE
1998
15 years 8 months ago
Exploiting Symmetry in Protocol Testing
Test generation and execution are often hampered by the large state spaces of the systems involved. In automata (or transition system) based test algorithms, taking advantage of s...
Judi Romijn, Jan Springintveld