Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
Abstract. We propose a new saturation-based symbolic state-space generation algorithm for finite discrete-state systems. Based on the structure of the high-level model specificat...
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
We propose a new approach to fault detection and diagnosis in third-generation (3G) cellular networks using competitive neural algorithms. For density estimation purposes, a given ...
Current methods cannot synthesize real-time embedded software applications when the global deadline of a task is shorter than the total of all local deadlines along a critical pat...