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NOSSDAV
2005
Springer
15 years 8 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
ADC
2004
Springer
109views Database» more  ADC 2004»
15 years 7 months ago
A Model of Dynamic Resource Allocation in Workflow Systems
Current collaborative work environments are characterized by dynamically changing organizational structures. Although there have been several efforts to refine work distribution, ...
Guido Governatori, Antonino Rotolo, Shazia Wasim S...
AAAI
2012
13 years 5 months ago
MOMDPs: A Solution for Modelling Adaptive Management Problems
In conservation biology and natural resource management, adaptive management is an iterative process of improving management by reducing uncertainty via monitoring. Adaptive manag...
Iadine Chades, Josie Carwardine, Tara G. Martin, S...
CLUSTER
2005
IEEE
15 years 8 months ago
A Case for Cooperative and Incentive-Based Coupling of Distributed Clusters
Interest in Grid computing has grown significantly over the past five years. Management of distributed cluster resources is a key issue in Grid computing. Central to management ...
Rajiv Ranjan, Rajkumar Buyya, Aaron Harwood
HPDC
1998
IEEE
15 years 7 months ago
A Resource Query Interface for Network-Aware Applications
Development of portable network-aware applications demands an interface to the network that allows an application to obtain information about its execution environment. This paper...
Bruce Lowekamp, Nancy Miller, Dean Sutherland, Tho...