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AVI
2004
13 years 7 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
JVCIR
2008
92views more  JVCIR 2008»
13 years 6 months ago
Hardware implementation of a disparity estimation scheme for real-time compression in 3D imaging applications
This paper presents a novel hardware implementation of a disparity estimation scheme targeted to real-time Integral Photography (IP) image and video sequence compression. The soft...
Dionisis Chaikalis, Nikos Sgouros, Dimitris Maroul...
BCSHCI
2009
13 years 7 months ago
Initial explorations into the user experience of 3D file browsing
We present an initial exploration into the usability of 3D file browsing. To explore the 3D file browsing technique design space, we analyzed the existing literature and developed...
Anamary Leal, Chadwick A. Wingrave, Joseph J. LaVi...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 4 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
INTERACT
2007
13 years 7 months ago
Towards Applicable 3D User Interfaces for Everyday Working Environments
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...