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» Metric learning for reinforcement learning agents
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91
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ICML
2005
IEEE
16 years 1 months ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
92
Voted
AIIDE
2008
15 years 2 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
ATAL
2007
Springer
15 years 6 months ago
Theoretical advantages of lenient Q-learners: an evolutionary game theoretic perspective
This paper presents the dynamics of multiple reinforcement learning agents from an Evolutionary Game Theoretic (EGT) perspective. We provide a Replicator Dynamics model for tradit...
Liviu Panait, Karl Tuyls
134
Voted
NN
2007
Springer
105views Neural Networks» more  NN 2007»
15 years 17 hour ago
Guiding exploration by pre-existing knowledge without modifying reward
Reinforcement learning is based on exploration of the environment and receiving reward that indicates which actions taken by the agent are good and which ones are bad. In many app...
Kary Främling
89
Voted
AAAI
2006
15 years 1 months ago
Using Homomorphisms to Transfer Options across Continuous Reinforcement Learning Domains
We examine the problem of Transfer in Reinforcement Learning and present a method to utilize knowledge acquired in one Markov Decision Process (MDP) to bootstrap learning in a mor...
Vishal Soni, Satinder P. Singh