The ambitious goal of transfer learning is to accelerate learning on a target task after training on a different, but related, source task. While many past transfer methods have f...
Natural policy gradient methods and the covariance matrix adaptation evolution strategy, two variable metric methods proposed for solving reinforcement learning tasks, are contrast...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
In this paper, we deal with the sequential decision making problem of agents operating in computational economies, where there is uncertainty regarding the trustworthiness of serv...
W. T. Luke Teacy, Georgios Chalkiadakis, Alex Roge...
In this paper we use a reinforcement learning algorithm with the aim to increase the autonomous lifetime of a Wireless Sensor Network (WSN) and decrease latency in a decentralized...