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TIT
2002
99views more  TIT 2002»
14 years 11 months ago
Capacity scaling in MIMO Wireless systems under correlated fading
Previous studies have shown that single-user systems employing -element antenna arrays at both the transmitter and the receiver can achieve a capacity proportional to , assuming in...
Chen-Nee Chuah, David N. C. Tse, Joseph M. Kahn, R...
ASAP
1996
IEEE
145views Hardware» more  ASAP 1996»
15 years 4 months ago
A Synthesis System For Bus-Based Wavefront Array Architectures
A datapath synthesis system (DPSS) for a bus-based wavefront array architecture, called rDPA (reconfigurable datapath architecture), is presented. An internal data bus to the arra...
Reiner W. Hartenstein, Jürgen Becker, Michael...
IWEC
2010
15 years 1 months ago
Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting Blocks
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...
Jeroen C. J. Brok, Emilia I. Barakova
SERP
2004
15 years 1 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
IGPL
1998
58views more  IGPL 1998»
14 years 11 months ago
Two Types of Multiple-Conclusion Systems
Hypersequents are nite sets of ordinary sequents. We show that multiple-conclusion sequents and single-conclusion hypersequents represent two di erent natural methods of switching...
Arnon Avron